Archive for June, 2016

Indiegogo Campaign: JETJAT ULTRA the ONE-TOUCH DRONE

by on June 28th, 2016


Imagine having a drone that fits in the palm of your hand, introducing the JETJAT. The JETJAT is an Automatic Camera Mini Drone with One-Touch, Live WiFi, Auto Landing and Throw-to-Fly capabilities.

JJ appThe video game style controller has 4-channel control of direction and thrust, flips and tricks, and auto take-off and landing with the touch of your right bumper. Users can also download the app for free and use their smartphone to make drone flying easy. To use the app and your smart phone turn the controls on your phone off and clamp it to your controller.

The JETJAT campaign with Indiegogo has 16 days left to earn $15,000 to fund this project. They are currently at $11,776 USD that has been raised by 80 backers. They have $3,224 left to make their goal. Backing their campaign starts at $5 to enter the Drone Giveaway or the early bird special and get the JETJAT for only $50.00. To back the Indiegogo JETJAT campaign or for more information click here.

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E3 2016- My Recap

by on June 24th, 2016


E3 this year was a blast and probably the largest one I have attended with 70,000 attendees. I decided that I would be Where’s Waldo costume so people can find me as press. I had over 50 people say “I FOUND YOU!”IMG_6551

When I started making my way to the South Hall there was an actual Jazz Band walking back and forth from the two halls with a crew of people following them with umbrellas; it was an interesting site to see at E3.

My first stop at E3 was the Samsung booth because I wanted to see Lil Wayne and check out his new game, Sqvad up. Unfortunately he rescheduled it to the following day.

Samsung 1

Samsung this year had many different sections in the booth but the one that stands out is Gear VR and VR Rollercoaster powered by Oculus. I wasn’t able to ride the rollercoaster because the line was very long. I did get to try out the Gear VR powered by Oculus and game with it. I learned how to game using the Oculus and also how to game with 360° capabilities. It was pretty cool!

As I continue on to another booth there was this band playing called Super Soul Bros (get it). Their stage had different decorations from Super Mario Bros and they played some of the songs from different games. They also had an amazing 3 piece horns section and most their songs where instrumental.

E3 3

As I was walking towards the back of the hall from afar I saw huge domes. Curious I had to stop by to see what they were and as I get closer I see the 360 degree Pro Domes. While at E3 SAMSKARA featured a collection of Android’s best-loved animated images in a 3D narrative, projected in a 360 degree dome. There are different sized domes and the largest will fit around 25 people. Walking into each doom was a cool experience but I had one question; who in the world can fit the large dome in their living room?


While at E3 Lego Dimensions announced the A-Team, Adventure Time, Ghostbusters and Harry Potter franchises that will arrive as physical Lego figures. I had the unique opportunity to be at the announcement and watch gamers compete against each other in the Lego booth. The big topic at E3 I think this year (besides VR) was Star Wars. I played the Star Wars game in the booth and it was pretty cool. I love the beginning story. Lastly I was leaving the booth when I saw a city entirely made of about 50,000 Legos.


My favorite games E3 was the PS4 Gran Turismo booth. They had these space ship or bumper car (maybe both) where you can test out the game and compete with others in the booth playing.  It was so much fun; I admit I crashed a bunch so much so people started laughing at me or maybe it was the Waldo costume or maybe it was just seeing Waldo behind the steering wheel.

Lil Wayne at the Samsung stage was my last booth I visited before I flew back home. This show was EPIC! They set up a mini half pike with skateboarder doing tricks throughout the show. Lil Wayne of course was amazing and I got pretty darn close to the stage.

He played for a good hour and the crowd was manageable, not nearly as crowded as I thought. He also announced his new game “Sqvad Up.” This was the best rap show I experienced, maybe because there not that many people and it was intimate with a limited amount of people allowed in.

I also visited the Ubisoft, Mafia III, T-Mobile, Xbox, Nintendo and WB booths but I didn’t have the time to fully check out any games. Some major announcements during E3 were Xbox One S, Nintendo: The Legend of Zelda: Breath of the Wild, New Star Wars game for PlayStation VR, and many more these are just ones I attended.

All in all it was an effective and fun E3 just like years in the past; see all you guys next year.


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When Ticketmaster loses, many win

by on June 19th, 2016

Ticketmaster-LogoWho hasn’t heard about the HUGE lawsuit that Ticketmaster lost this past week?

If you haven’t – don’t worry. All you need to know is that you may be a winner thanks to the Schlesinger v. Ticketmaster Class Action Settlement. By winner I mean, there is a high probability that you have some freebies in your account – that’s if, you have a account and have purchased tickets sometime between 1999 and 2003.

To check if your account received some freebies, go to this website: You should be able to see if you have any free tickets or discount codes. I have 15 pairs of tickets and over $30 in coupons. I have no idea what events will actually be made available to ‘us’ but they’ve set up a website to inform the public. The Ticket Code dedication website has nothing posted yet – but I hope that changes soon.

Woohoo – Lebron isn’t the only winner this weekend!

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E3 Tips and the Fatal1ty by Monster’s E3 MVP Open Tournament

by on June 12th, 2016

e3 center

I’m excited that tomorrow I will be in LA for yet another E3 as a writer for Cutegeek, Examiner, and Hi-Tech Chic. This year’s show seem to be the most epic so far with amazing press conference for Sony, Xbox, EA, Nintendo, Ubisoft, and many more events plus after parties!

For those that are attending E3 for the first time or still a novice here are some tips I have learned over the past 7 years. I know E3 wants you to download their app but there is a huge flaw with that since reception in the conference center is weak. Though the app has directions and tips I found the below maps which is more of a break down of the convention center and E3 events outside of the convention center.



Here are some tips that I have learned throughout the years to help you have an amazing E3 experience. Continue Reading…

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by on June 7th, 2016

E3 2016

I am excited to report I will indeed be at E3 2016! Since joining Cutegeek in 2009 I have been attending E3 off and on but lately this will be my 3rd consecutive year!

This years schedule of events, booths, and product demos is mind blowing. As I gear up and plan for next week I received this press release about the Into the Pixel Collection that will be at E3. I love art and if it’s game related even better. Below is the information for those who are at E3 and want to attend, I’m definitely checking this out!

If you would like me to check out your booth or attend an event while at E3 2016 DM me at @nrpena or @cutegeek. Also for your viewing pleasure below this press release is old pictures and videos from E3 past, 7 years and I’m still working it. Enjoy!


Annual Collection Launched at E3 Expo, June 14-16 in Los Angeles

June 7, 2016 – LOS ANGELES – The Entertainment Software Association (ESA) and the Academy of Interactive Arts & Sciences (AIAS) today announced the official selections for the 2016 Into the Pixel (ITP, #IntoThePixel) collection. Established in 2004, the annual ITP art exhibit honors video game artists who continue to push the interactive entertainment art form forward. Co-produced by the ESA and AIAS, the 2015 ITP collection will be displayed during E3, the world’s premier trade show for computer, video, and mobile games, from June 14-16, 2016, at the Los Angeles Convention Center.

“Into the Pixel’s 2016 collection highlights not only the range of visual worlds created by video game artists, but also the impressive creativity used by those artists to weave storytelling and atmosphere into the smallest details of those worlds,” said Glenn R. Phillips, curator and head of modern & contemporary collections, Getty Research Institute. “I am continually impressed by the technical skill and ingenuity of artists working across every genre of gaming, from studios big and small.”

“Congratulations to all of the winning artists of the 2016 Into the Pixel collection whose contributions helped to shape such a memorable exhibit,” said Martin Rae, president, Academy of Interactive Arts & Sciences. “Many people say that one of their favorite parts of E3 is to take a moment amidst the craziness of the conference to enjoy the quiet of the Into the Pixel gallery exhibit. The Academy, along with the ESA, always looks forward to creating this experience for the E3 audience and attendees.”

“E3 is the home to world-class innovation and explosive entertainment. So it makes perfect sense that ITP’s new collection is unveiled at E3,” said Michael D. Gallagher, president and CEO of ESA, the trade association that represents the U.S. video game industry. “This art showcases the remarkable artistry of our industry’s creators and is powerful reminder of the capability of our industry’s artists.”

This year’s Into the Pixel includes key pieces selected from a variety of genres. Winners are listed below and can be found, along with images, at:






Rush Blast

A Mother’s Imperative

Chris Chamberlain,
Tommy Kinnerup,
Esben Rasmussen

Neoglyphic Entertainment

Neoglyphic Entertainment

Edge of Nowhere

Cliff Walk

David Guertin

Oculus Studios

Insomniac Games


Corvette in Hangar

Yuriy Mazurkin, Mathias Wiese

Grey Box

YAGER Development, Six Foot

Dishonored 2


Sergei Kolesov

Bethesda Softworks

Arkane Studios


Dungeon Concept

Todd Keller, Kip Carbone

Microsoft Studios

Armature Studio, Comcept, Microsoft Studios

Guild Wars 2

Dwarven Valley

Daniel Dociu



No Man’s Sky


Concept Artist: Kuldar Leement

Sony Interactive Entertainment America, LLC

Hello Games

The Witcher 3: Wild Hunt

Geralt and Ciri

Bartłomiej Gaweł



League of Legends

Lunar Revel

League Art Team

Riot Games

Riot Games

Song of the Deep

Merryn’s Leviathan

Sing Ji


Insomniac Games

Layers of Fear

Red Riding Hood

Paweł Kot


Bloober Team

Far Cry Primal

Takkar Face

Patrick Lambert


Ubisoft Montreal


The Satellite Chalet

Derek Brand

Adult Swim Games

Double Fine Productions


Tire Swing

Martin Sahlin, Dick Adolfsson, Henrik Söder, Mikael Kainulainen, Leif Holm

Electronic Arts

ColdWood Interactive

The 2016 ITP jurists are:

  • Bob Rafei, founder, CEO and Visual Director, Big Red Button Entertainment;
  • Glenn Phillips, Curator and Head of Modern & Contemporary Collections, Getty Research Institute;
  • Kiki Wolfkill, Halo Transmedia & Entertainment Studio Head, 343 Industries;
  • Matt Hall, Senior Concept Artist, Double Helix/Amazon;
  • Nora Dolan, Independent Curator;
  • Patricia Lanza, Director of Talent and Content, The Annenberg Space for Photography; and
  • Seth Spaulding, Senior Art Manager, Blizzard Entertainment

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photo 1

E3 2015

E3 2015

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